There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from September of the previous year through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2590, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

There are a couple of reasons why a team in a match might have an average rating above 2400.75. They are:

1. Each team is allowed to use any rating list from January through August of the current year. The ratings shown on this page will all be from August though - sometimes resulting in a seemingly higher rating average than would legally be allowed.

2. When a team uses a player rated above 2600, that player only counts as 2600 when determining a lineup's legality. However what is shown on this page will be the actual average which of course might be higher.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Average rating of opponents throughout the season, using the August rating list of that season.

3. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

4. Total Match Points versus Divisional Teams. Thus if Team A went 4.0 - 2.0 in Divisional Matches while Team B went 3.5 - 2.5 then Team A would have the better tiebreaks.

5. Total Game Points versus Divisional Teams

6. Total Game Points from Board 1

7. Total Game Points from Board 2

8. Total Game Points from Board 3

9. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

10. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If there is a tie during the regular season as to the finishing order for playoff positioning, the following rules will be used (for instance if two teams are tied for second place with seven match points each). Tiebreak #1 is of course the first tiebreak with the lower ones being used only if all the above tiebreak procedures also result in a tie.

1. Total Team Game Points. Thus winning a match 4 - 0 will give you more tiebreak points than winning a match 3 - 1.

2. Strength of Schedule; the team whose opponents have the highest combined record wins the tiebreak.

3. Average rating of opponents throughout the season, using the August rating list of that season.

4. Head to Head Results. If you have beaten the opposing team 1.5 - 0.5 during the regular season, you will get the higher seeding.

5. Total Match Points versus Divisional Teams. Thus if Team A went 5.0 - 3.0 in Divisional Matches while Team B went 4.5 - 3.5 then Team A would have the better tiebreaks.

6. Total Game Points versus Divisional Teams

7. Total Game Points from Board 1

8. Total Game Points from Board 2

9. Total Game Points from Board 3

10. Total number of team wins. Thus if one team has a total of twenty five points, with twenty of these points being from wins, whereas another team has a total of twenty five points with only nineteen being from wins, the team with twenty wins has the better tiebreaks.

11. An Armageddon blitz game between chosen members of the teams

If there is a tie between three teams in both match points and game points, we will use the above rules to decide the order amongst the teams. The last resort will be an online blitz game between chosen members of the teams.

If the regulation match is tied 2 - 2, the following tiebreak procedures will be take place after a ten minute break:

1. The fourth boards from each team will play each other. The team that won on the highest board during the original match will choose their color for the first game. If all regulation games were drawn, the lower rated team gets to choose colors for the first tiebreak game. The time control will be three minutes with a three second increment. The loser of this game will be eliminated, and the winner then faces Board Three of the opposing team.

2. This process continues with the next higher board on each team continually replacing any player of their team who gets eliminated.

3. If a game ends in a draw, both players are eliminated, except if at least one team is using its Board One in which case there is no elimination on a draw, instead colors reverse, and the game is replayed until there is a decisive result.

4. Colors will switch every game for the teams in all circumstances.

5. This process repeats itself until all four players from one team have been eliminated. Thus in order for your opponents to win the match, every one of your team members must be eliminated.

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New York Knights

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2014 Roster (January Rating List)

1.GM Gata Kamsky2796
2.GM Pascal Charbonneau2552
3.FM Michael Bodek2471
4.SM Matt Herman2443
5.NM Alex King2312
6.SM Nicolas Checa2300
7.NM Gary Huang2277
8.NM Qibiao Wang2255
9.FM Aravind Kumar2176
10.FM David Brodsky2083

• Manager: Elizabeth Spiegel
• Assistant Manager: Matt Herman

2014 Schedule

WeekDateColorOpponentResult
18/26BBoston BlitzTie 2-2
29/3BNew England Nor'eastersWin 2.5-1.5
39/10WMiami SharksTie 2-2
49/17WManhattan ApplesauceWin 3-1
59/23BConnecticut DreadnoughtsWin 2.5-1.5
610/1WNew England Nor'easters
710/7BDallas Destiny
810/14WNew Jersey Knockouts
910/21WSan Francisco Mechanics
1010/28BPhiladelphia Inventors

Click here to see the entire 2014 League Schedule


Rosters & Schedules by Year

2014 | 2013 | 2012 | 2011 | 2010 | 2009 | 2008 | 2007 | 2006 | 2005

New York's Historical Results

2013: 5.5 – 4.5, 2nd Place in the Atlantic Division. Lost 3.5 - 0.5 in Championship to Miami

2012: 5.5 – 4.5, 3rd Place in the Eastern Division. Lost 2.5 - 1.5 in Quarterfinals to Manhattan

2011: 6.0 – 4.0, 2nd Place in the Eastern Division. Won Championship 2.5 - 1.5 against Chicago

2010: 5.0 – 5.0, 4th Place in the Eastern Division. Lost 2.5 - 1.5 in Quarterfinals to New England

2009: 5.0 – 5.0, 3rd Place in the Eastern Division. Won Championship against Miami in tiebreaker

2008: 5.0 – 5.0, 4th Place in the Eastern Division. Lost 3.5 - 0.5 in Quarterfinals to Carolina

2007: 5.0 – 5.0, 3rd Place in the Eastern Division. Lost 2.5 - 1.5 in Semifinals to Boston

2006: 4.5 – 5.5, 2nd Place in the Eastern Division. Lost in Championship to San Francisco in tiebreaker

2005: 8.0 – 2.0, 1st Place in the Eastern Division. Lost 2.5 - 1.5 in Semifinals to Baltimore

Stats

Most All Time MVP Points (end of 2013 season)
1.GM Pascal Charbonneau39.0
2.GM Giorgi Kacheishvili24.0
3.SM Gregory Braylovsky20.0
Overall Record vs USCL TeamsMatch PointsGame Points
Arizona ScorpionsNever PlayedNever Played
Atlanta KingsNever PlayedNever Played
Baltimore Kingfishers5.5/12 (46%)23.0/48 (48%)
Boston Blitz10.5/19 (55%)41.0/76 (54%)
Carolina Cobras5.0/9 (56%)17.0/36 (47%)
Chicago Blaze1.0/1 (100%)2.5/4 (63%)
Connecticut Dreadnoughts1.5/2 (75%)4.5/8 (56%)
Dallas Destiny1.5/2 (75%)5.0/8 (63%)
Los Angeles Vibe0.5/1 (50%)2.0/4 (50%)
Manhattan Applesauce8.0/12 (67%)28.0/48 (58%)
Miami Sharks2.0/7 (29%)11.5/28 (41%)
New England Nor'easters4.0/7 (57%)14.5/28 (52%)
New Jersey Knockouts6.0/13 (46%)26.0/52 (50%)
Philadelphia Inventors10.0/16 (63%)37.5/64 (59%)
Rio Grande OspreysNever PlayedNever Played
San Francisco Mechanics5.0/7 (71%)16.0/28 (57%)
Seattle Sluggers3.5/5 (70%)12.0/20 (60%)
St. Louis Arch BishopsNever PlayedNever Played
Tennessee TempoNever PlayedNever Played